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A Case for Closed Development: Why I Stopped Blogging about Soulcaster

Seven months. It’s a good interval for a yes-I’m-still-alive-and-making-the-game post. TL;DR: Soulcaster is still happening, and I work on it every day. So what happened to the dev blogging and...

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The New Look of Soulcaster

Last week, I had the opportunity to show the Soulcaster pre-alpha at a MIX event hosted by Patreon. With my post-GDC recovery complete, it’s time to publish the reveal here on my site.   It’s been over...

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Soulcaster: Part I & II Are On Steam!

Six years after their original release on Xbox Live, my first two titles have finally arrived on the Steam marketplace. Though available for PC for years, I only recently made time to Steamify them by...

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Well, what have we here?

Hi everyone! I’m still here… there are lots of stories to tell from the last three years, so with each passing month I had more resistance to posting, because I felt like I needed to tell the whole...

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The Origin of Project Greaves

Not too long ago, I used the Soulcaster III engine to clone Gauntlet 1985. As a sign of how slightly overwrought the engine was, I was able to import the sprite sheet and get it up and running within...

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Out of Nowhere, an Update

I get the occasional email from folks wondering what I’ve been working on lately and where I’ve been, since I haven’t posted here or on Twitter in a long time. And since it’s been 8 years since Escape...

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Second Update of 2022: CFS, The Tracker, Pacing

Stream of consciousness post incoming! For the last six months, nearly every day I wonder if today’s going to be the day I post an update here. Some of you may be wondering what’s been going on with...

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2024 Update

I’m still here.

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I recommend this book

https://www.harpercollins.com/products/rental-person-who-does-nothing-shoji-morimoto?variant=41046832840738 I listened to the audiobook version since it was included in my Spotify subscription. I’ve...

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Escape Goat 2 Turns 10 Today

There’s so much I want to say about this game and its launch in 2014, but I have to wait until I have a little more energy. In the meantime, here’s a cool prototype world map screen Randy made:

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